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Digital Fitness

Digital Fitness prototype screens showing a weekly learning plan, content discovery, and search filters

A better way to find your next thing to learn.

A mobile learning experience explored through research, interface design, and connected prototypes. From choosing an interest to finding content and joining a conversation, the work focused on how people find their way.

Contribution
Design researchUser experienceInterface designPrototyping & iteration

Start with the path, not the screen.

The work began by studying other products and the choices they ask people to make. Onboarding, visual hierarchy, and navigation informed the next step: connecting individual screens into a journey that could be tried and revised.

Original Figma prototype map connecting onboarding, interests, learning content, and community screens
The original prototype map. Connections show the routes between screens; this is design work, not a live app.

Give discovery a direction.

The proposed interface gave learning content several ways in: a weekly plan, trending topics, recently added material, and search. Read, listen, and watch filters made the format part of the choice.

Three archived mobile designs for a learning plan, topic discovery, and content search
Archived interface concepts: plan, discover, and narrow the search.

Leave room for the conversation.

Community concepts explored activity, friends, and groups alongside the learning content. Light and dark variations show how the same structure could carry different reading conditions.

Light and dark community interface concepts with activity and discussion feeds
Community design explorations in light and dark. Example names and content belong to the prototype.